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Just starting out, keeping her pretty low poly and just unlit colors. Playing with using a texture sheet for facial expressions, like Megaman Legends.
Update to base mesh. Need moar buckles and rivets
Getting to wrapping up the texturing on the high poly. So glad to have my computer working properly so I can dig into #SubstancePainter properly.
Started some polypainting in #zbrush
Still a bit of roughness/blotchiness as I develop some sort of patterning and variation to his skin.
Going to throw this out since it has been a while. I'm on the lookout for remote 3D character art gigs. I'm comfortable working in nearly any style, so shoot me a message if you want to make some cool stuff together!
https://t.co/0Kz4oFGNUU
mediarhoades@gmail.com
#gamedevjobs
Getting closer to moving into zbrush. Such a chonker
Since I do 3d character art, I decided my #4styles should be models that were inspired by/based on 4 artist's work
Ezra is based on work by @ParryThat
Aerith is from @deerlordhunter
Geisha is from Hirada Hirao (https://t.co/5trF9CGb2r)
Nedra is inspired by work from @MarvelPoison
Oh no, my tortle boy is becoming real.
Just gonna model through this and his other elements before I bother with zbrush.