Magakiさんのプロフィール画像

Magakiさんのイラストまとめ


FR/EN 3D Generalist. Self-taught. Currently working on my portfolio !

フォロー数:141 フォロワー数:702

GLD has the densest skeleton in the GG series so far. Even the amount of bones on his pockets are ridiculous. He also has quite a lot of polys and it looks well retopolgyzed so far. Last character that saw so much care was Answer in Xrd

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From experience, okeliquid is the kind of model that's used to emit a liquid and handle its physics. It could also be smoke. All of them have a skeleton so it seems they will have proper animations too Either way, that's something that ASW hasn't played with before.

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Let's start with the most interesting one: GLD
On top of having the usual files for Strive characters, GLD has a coffin that he uses as a weapon, a pair of alien arms and a model called gld_weapon_okeliquid. The alien arms and okeliquid are contained within the coffin

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Didn't put it last time.
First active frame of Gunflame/Last active frame.
Sol's recovery end a bit before the last active frame.
Notice that he's in counter hit state during the WHOLE animation. This is something that definetely should be exploited in the Sol matchup.

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"You're not showing the hitbox of the swords because they have a huge hurtbox. You're just a ram hater."
I found a way to make the swords appear. Now stop spreading misinformation or saying I'm lying. This takes 5 seconds to test in training mode.
fS/5H/2S/2H

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The first hitbox got nerfed ultra hard compared to previous games though. I agree with you on 5K>6S being a huge issue though. Kinda gross and the dash cancel allow for pretty good corner carry on top of that.

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He first gets a hitbox on his body then the projectile show up.
He loses all his invul a bit before the mirror comes out.
Notice he still got a throwbox so you can throw him during the startup.
Move is also very slow.
Mirror/Mirror(projectile)

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