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@arvalis Unfortunately I didn't save a shaded version of the before shot so I removed shading from the corrected version as well.
I did some 3D modeling and came to the conclusion that my sketches were just way off in some respects. This should match accurate anatomy way better and no longer looks like a Hyper Beefcake Brachiosaurus. Just a regular beefcake.
@VilleSinkkonen It depends on if I'm starting from figuring out the basic anatomy, or if I'm already past that and planning for something more. Usually a mess.
I almost forgot! I was saving this for Dec. 25th as my little surprise present but I guess 26th is good enough. It's the first of the updated #JurassicPark dinosaurs with full shading. My goal is to give all of the dinosaurs this treatment eventually, Stego is just an appetizer.
So, turns out basing the pachy colors and patterns entirely on the McCreery concept art may have been a bad mistake. Oh well, at least it looks kinda good... as itself.
So here it is, my take on the #JurassicPark/#JurassicWorld stegosaurus color scheme on a modernized body. Not only is it far more compact and-long necked beefy boy, I also gave it some more color & pattern variation based on mere hints on the original concept art.
The introduction of orange is really making the Ankylosaurus color scheme shine. I guess it helps I already wanted to an ankylosaurus with these colors before learning it had them in JW.
Based on its appearance in The Lost World, I think this is a fairly okay compromise between the McCreery concept and the actual film appearance of #JurassicPark Parasaurolophus. I prefer to keep the high contrast countershading that may be present but is lost due to lighting.
This isn't even its final form, but I wanted to start making the facelift of the #JurassicPark/#JurassicWorld Parasaurolophus by recreating the color scheme from the concept art of Crash McCreery. I actually found two different versions and tried to find a good middle ground.