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3D Animator, Modeller and Rigger Vimeo page - vimeo.com/nathanieldanie…

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Hello, I make low to medium poly things for animation and games

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Trying to figure out the topology for a doggo has been interesting to say the least, gonna need to somehow cleanly fill in that hole and reduce topology to connect with the body.

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Sculpting is really fun but by god is it hard.

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It’s been a long ass time since I’ve modelled a character so this is taking longer than it should.

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Y’all want crystals because blender makes good crystals.

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