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Hi, #VisibleWomen! I turned my obsession over games into profession about 12 years ago and have worked in both AAA and indie spaces since. Love my job with a diverse and caring team at @monomipark as the art director. So good to see everyone kicking butt and representing!
"I should really be doing some of these schoolism assignments" - me for the last 3-4 years. Hoping to follow along the exercises and studies suggested in the lovely "Foolproof Concept Painting" course by the amazing @pix_bun. Thanks for the inspiration @Metal_Raymon!
Starting something new (probably a 2D prototype?) for myself, not sure how far this one'll go, just having fun.
Illustration done for #Hearthstone's solo adventure "Book of Mercenaries". Well before wanting to become a game dev, I stared in awe at the beautifully painted textures in Thunderbluff. Neat to be able to revisit this nostalgia. ©Blizzard Entertainment
https://t.co/kdwOdmYQwJ
1.5 hour plein air #CLIPSTUDIOPAINT sketch. Austin and it’s surrounding area is so beautiful.
Saw and read up about the #FixTheAlgorithm hashtag, testing it out with this morning’s progress