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Designing platformer levels for unrestricted flight is pretty tough. The biggest issues are scale, player direction, and progression. Still refining the details. For now, here's a screenshot of a mostly scrapped tropical layout prototype. #gamedev #indiedev #leveldesign
Quick anime eye study, before and after modification of a convenient base I stumbled on through Google. Not sure what the original was from, but the screenshot was from here: https://t.co/lzkUJQBb9P #anime #digitalart
Added barred windows to walls #gamedev #indiedev #indiegame #unity3d #3DPlatformer #lowpoly
I considered a turret mole face redesign, but I think I prefer the cool shades look. Any thoughts? #gamedev #indiedev #unity3d #3DPlatformer