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Here are the horns detailed. That cavity display is really helping. #b3d
Almost finished with main texturing. Here are the accessories. #gameart
The guy is now lowpoly and in Substance Painter. Back to the fun parts : ) #gameart
Doing some @godotengine visual experiments. Blur screen shader, Sprite3D, Screen Space AO, emissive mesh and glow. #gameart #gamedev
Painted a bit today, for a #gamedev art test and for fun. 1h according to @rescuetime