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Cortex Combos #1
#Twinsanity #CrashBandicoot #DrCortex #NinaCortex #GameDesign #CharacterDesign
6/6 From the block-out, the art vignette, and concept art, Tim and Duke worked closely with art studio Igloo/Lemon Sky (https://t.co/Kz0czDcnuW) to create final 3D art assets for the level. #LevelDesign #GameDesign #Landscape #Blocktober #ScreenshotSaturday #AfroSamurai
5/6 Using the blockworld and reference material as a foundation, Art Director @DukeMighten and Lead Environment Artist Tim Tao concepted out the environment in detail. #LevelDesign #GameDesign #Landscape #Blocktober #ScreenshotSaturday #ConceptArt #2DArt
3/6 Meanwhile I sketched out the level layout, using the one-sheet, reference, and concept as a guide. Layout was finalized in a spatially accurate (but not exactly to scale) map. @DukeMighten roughed out the layout in perspective. #LevelDesign #Blocktober #GameDesign #Research
1/6 For #Blocktober2018 I thought I'd share a walkthrough of the level design and environment art process we used @BandaiNamcoUS for #AfroSamurai (2009). #LevelDesign #GameDesign #GameDev #Landscape #Blocktober #ScreenshotSaturday