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“The Shipbuilder, a character from TROS who came and went as the story evolved. The windows in image 2 are her office, where we find her in image 3” - concept artist Adam Brockbank (@MeZolith2)
#StarWars #TheRiseOfSkywalker
https://t.co/TeeoB1LZef
Graphics dept: still graphics
Computer graphics dept: motion graphics
@ILMVFX art dept: environments, sets, vehicles & shot design for VFX shots
Sometimes, multiple teams tackle particularly tough designs, like Rey’s speeder, designed by creature artist Jake Lunt Davies.
2/2
“Another concept pic from The Art of #StarWars: #TheRiseOfSkywalker and an example of my favourite obsession of creating alien costume designs that hide the human form...” - concept artist Jake Lunt Davies
https://t.co/xx0VxzlmKj
“Vader helmet strong box from #TheRiseOfSkywalker. In the end the prop was finished in black to contrast with Kylo’s white chamber.” - concept artist Matthew Savage #StarWars
https://t.co/Uka9jwI0Ei
“This was an early keyframe illustration for #SoloAStarWarsStory, showing Han as a complete fish our water fighting with the Empire on Mimban.” - concept artist @JonMcCoyArt #StarWars
https://t.co/Ppby6sCTyV
“Concept depicting the big lightsaber duel on the Death Star wreckage. It was really fun to develop the lighting and atmosphere [and] have a turbo laser cannon sticking up and interacting with the waves.” - Brett Northcutt
#StarWars #TheRiseOfSkywalker
https://t.co/rHBHJC2vSx
“#MayThe4thBeWithYou” - costume concept artist @glyn_dillon
#StarWars #TheRiseOfSkywalker
https://t.co/5b0dr8k1A1
“Kylo Ren... left most to the viewers imagination” - concept artist Dermot Power #StarWars #TheForceAwakens
https://t.co/mAlpLXug3U
“I did this design for Episode 3, a proto-X-wing with multiple crew and softer, WW2 inspired lines. George went on to name it after me (after a bit of stretching!): the ARC-170; it was my 170th sketch in George's filing system...” - Ryan Church #StarWars
https://t.co/3pt4QSldWj