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This concept is for the final levels in which you need to climb a giant tree. #pixelart #aseprite
Beetle enemy 😛 #pixelart #aseprite #ドット絵
Working on another concept, this one with lots of thorns, and an enemy Fly 🪰 #pixelart #indiedev
Drawing another area, the Fungus Cave, and a Snail enemy. Not sure if I'll add a mouth to him.🐌 #pixelart #indiedev
Testing larger combos with the plunger mechanic. #pixelart #gamedev #indiedev
Here is our main mechanic. Shoot and stick the plunger into the wall, then use it to propel yourself through the air. Simple but yet effective. #pixelart #gamedev #indiedev #unity2d
Remaking the logo of Phoenix Blasters. #pixelart #aseprite
Work in progress... #pixelart #aseprite
Trying new style for the cover art. #pixelart #aseprite
Work in progress :D #pixelart