❖ RasterPlan ❖ ➡️💙🌌さんのプロフィール画像

❖ RasterPlan ❖ ➡️💙🌌さんのイラストまとめ


Pixels | Animation | Cel-shaded 3D

bsky.app/profile/raster…

Migrating to Bsky!

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❖ Raffle Portrait Rewards Part 2 ❖

If you're going to ask a druid to describe their medical record, be prepared for a novel!

Sorry this took so long to finish, OCs belong to @.Rusron1 and @.ar_t_naud!

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Not a whole lot more added, but I polished a few things up! Here's a full turnaround of what I've got so far...

I feel like her design right now is pretty top-heavy with details... what sort of things could I add/change to improve it?

She's meant to be a tailor! 🪡🧵

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I got thinking about Sable today and wanted to go back to her old model to finish things up some more today... not completely finished with it, but made a lot of good progress!

I've been working so much on my other characters that I felt bad about benching her for so long...

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Here's a batch of some awesome commissions I've ordered over the past month or so and haven't gotten around to posting! Thank you to everyone for bringing my characters to life! 😭💙

(Artists tagged on each of the artworks, and in the replies!)

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Fiddling around with the idea of some kind of mascot... 🤔

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Here's the style of artwork you can expect as a reward for a winning raffle roll!

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An unhealthy amount of experimenting later with timing/framerate, I think I'm finally happy with the overall pacing for everything!

Also, hands continue to be my weakest area... pixel art or otherwise.

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Yeah, exactly! It's a bit further along now balance wise now that i've added the hammer, but I'm more or less giving myself a rough idea of how the limbs should move by drawing the hands and feet as anchors. The more items I add, the more I remember "oh, that has weight to it!"

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Roughing things out!
❖ Hammer -> Yoyo transformation ❖

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Idle animation practice with Hydei 💚💛

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