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In general, as time changes, so should Digimon change to adapt to the new times, since the original works were made connected to the way that digital technology was used at the time, since now that has greatly changed, what Digimon can address can reflect those changes.
Next is a quick commentary on "Digimon Adventure:" (2020). She mentioned her view about a tree and decided to not comment a lot on how the new works relate to the original as she wants fans to make their own understanding.
Hiromi Seki uses the metaphor of the "tree" she used during Digimon Con, as she sees the series as a huge tree that needs to grow and create branches, but sometimes some branches were created in a way that didn't fit with the original vision, so it needed to be "fixed".
The reason for this was the backlash from fans after the broadcast of "Digimon Adventure Tri.", since this was the first time that an outside company worked with Digimon with a staff that was unrelated to the original series, there were many inconsistencies.
There are in fact a lot of interesting details about XW Beelzebumon and Baalmon that weren't directly shown in the anime but were thought by Kenji Watanabe. I guess that there's always something hidden in the aloof Demon Lord.
In Tamers Beelzebumon can enter this state normally and can summon the Blaster when needed, although it remains with the Green eyes most of the time, even after the blaster is erased by the D-Reaper's Chaos Flare nothing really changes there.
The two forms, normal Beelzebumon and its Blast Mode, have the same basic body with some differences that sometimes are small and hard to notice (like the eyes), but in fact, there's more mystery to Beelzebumon's design than most fans might know just from Bandai's profiles
Impmon would evolve into Beelzebumon again in the fan-favorite episode 43 after connecting with its two partners, even evolving into "Beelzebumon Blast Mode" which has some design changes like wings, green eyes, and the Blaster in the right arm.
The Ryuda series made use of artificial enhancements incorporating the idea of "further combat power"
Not only is their strength artificially enhanced, but their tactical decision-making in battle is also enhanced, the idea was to create a Digimon that can't be matched in battle
According to the new artbook, the Prototype Digimon of the DORU and Ryuda series were projects working in Standalone in a time very close to the birth of the Digital World, the objective was to create the strongest Digimon and each series focused in a different way of reaching it