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And if I'm being honest, Toadsworth looks a lot better in PiT. I dunno, he seems more polished than his BIS counterpart. The latter doesn't look bad, but some details like his spots and glasses doesn't read as well as PiT. It's hard to notice on a small screen, but still.
Another Hat Kid sprite, this time featuring Bow Kid! I wanted to make the sprites more authentic to the style of The Minish Cap; from making them more compact, to even using colors from that game.
#AHatInTime #pixelart
Bowser's hair in BIS is more, well, hairy. The PiT version kinda looks like a mohawk.
PiT Bowser has a wierd quirk with his spikes, where they have a yellow rim instead of a brownish orange.
Other notes:
I think they tried to add shading to Bowser's arm bracelets and collar in PiT. They are now pure black in BIS. It's hardly noticeable, so whatever.
Comparing the side views, there has been some proportion adjustments. BIS Bowser is rounder around the mouth, and generally speaking has more solid shapes. PiS Bowser is a little slimmer.
The difference is shell detail is interesting: There was an attempt at making the spikes cast shadows on the surface in PiT. This is probably why the shell lines are subtle; to make the shadows stand out. BIS remove the shadows and made the shell lines thicker.
Anyway, Let's discuss details.
As true for nearly all sprites in BIS, the amount of colors and detail is streamlined compared to PiT. Bowser had a ton of anti-aliasing in PiT, especially in the face. This has been heavily reduced in BIS, presumably for cleaner expressions.
Time to dissect the differences between these two Bowser sprites!
First, it should be noted these two sprites, near identical as they look, serve different purposes in both games. https://t.co/s0IyfwgZAd
Tons of details have been simplified in BIS, presumably to achieve a stronger cartoon look.
Eyes are simpler and lack the "brow shading" of PiT.
Any instance of highlights are reduced or removed in BIS.
The shading of the dress is much softer and less harsh in BIS.
Anyway, a distinct trait of the M&L art style is the bold black outlines. They achieve that look by applying dark grey pixels on the black pixels for anti-aliasing, . In PiT, they went a step further and added a third color in between the black and dark grey!