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Street Fighter Compendium out now on Paperback, Kindle & PDF! Every version of every game is detailed within. The most comprehensive book on SF ever written.
streetfightercompendium.com

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Full selection of backgrounds from Street Fighter Zero 3 Upper on the Game Boy Advance. Despite all the drawbacks, this was a great port and so much fun for non-serious play. At the time it featured the largest roster in any SF game ever!

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At launch, the CPS Changer version of SF Zero cost ¥35,000, more than the hardware itself! While the CPS2 game was modified to run on the CPS1-related hardware, this version had some unique perks like easily-selectable bonus fighters, an expanded Dramatic Battle & a path selector

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Character portrait changes between World Warrior (top row) and Champion Edition. Most were minor, Dhalsim & Honda's eyes, Ryu & Zangief's chiseled features and Chun & Blanka's colors. Super tiny changes include Balrog (Claw)'s shoulder and Ken & Dhalsim's fingers.

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The first of two Shinkiro pieces I'll be posting w/ Ingrid. This is from Capcom Fighting Jam (called Evolution in America for some reason). I don't love this piece, but Rose and Chun-Li looking up at Ingrid and Ryu and Demitri looking away is a cool effect.

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Lots of Ingrid love - bit of a surprise, really. Some image relating to the cosmic curiosity. Reminder: there was a Dark Ingrid in the planning stages - likely when she succumbs to Psycho Power (à la Satsui No Hadou Ryu). Oh well!

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Poison's Final Fight Revenge model and her SFV one. Massive resolution difference, of course. I agree - no clue what took Capcom so long to cash in on her...legs, breasts, long hair, bad-girl attitude, etc.etc.etc.

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Capcom Fighting All-Stars covered individual series with three fighters each: Zero, SFII, SFIII, Vampire/Darkstalkers and Warzard/Red Earth. But another group was in the planning stages: SF1! Eagle's CVS2 sprites would join Retsu and a scarless Sagat were planned but scrapped.

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Capcom Fighting All-Stars: Code Holder - here we see some of the character art. While the canceled game was apparently not very good, I still think the concept was cool!

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SFII Game Boy sprites - both the standard and Super GB versions. Developed by Sun L, this was a strange mix of WW and later upgrades. The biggest change: Claw, Dhalsim & Honda were all absent! Link play and mirror matches were present though knowing who was whom was a challenge!

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In addition to the five numbered series, EX and Zero/Alpha, there's a lot of related releases compiled in a later chapter. One such? SF Puzzle Spirits. I ripped the character art from this curious puzzler and think it looks fantastic!

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