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#indiegame #IndieGameDev #characterdesign #character Just some spitball ideas, please tell me your thoughts and suggestions~
#indiegame #IndieGameDev #characterdesign I made a little concept art of an approximation of Mayfly's new design with the idea that slapping on extra features could be easy to test how they look. Recommendations for things to test? Animal ears? Horns? Antenna? Tail?
#IndieGameDev #indiegames In JP, the game takes place in Japan, the girls name is "Aki", her shark OC is named "Sango" and her fluffear OC's name stays the same but gets Kanji. Otherwise it takes place in America, her name is "Ashley", and the shark is "Coral". Localization!
#indiegamedev #indiegame #unity3d My pals and I put a lot of effort into the animated cutscenes for Feathery Ears. I sure hope people find them to be cute when they come across them.
#IndieGameDev #indiegames #unity I'm honestly not sure why y'all like my stuff. But thanks! It raises my self-esteem.
So in this pic I wanted Coral to touch Misa's shoulder, but I couldn't get it to look good. Instead, so instead, I have her stroking her cheek.
#IndieGameDev #indiegames #unity3d See like... I could have just made like 6 expressions for each character and had them approximate around the text. But I really wanted to try make a the story carried primarily by the visuals. So you get touchy-feely stuff like this.
#indiegames #unity3d #indiegamedev An actual photograph of me trying too hard to finish Feathery Ears too fast. As a true hero once said:
“A delayed game is eventually good. A bad game is bad forever.”~Shigeru Miyamoto
#unity3d #steam #IndieGameDev #indiegames Nuanced changes seem to do a lot of difference to how she is read. Also she looks cute!