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Shadempさんのイラストまとめ


He/They. Dirge of Cerberus enthusiast. Browse for fun facts.
youtube.com/user/Shademp/v…

フォロー数:310 フォロワー数:308

Concept art for the secret "G" (Genesis) FMV is grouped with the art for "Villains Chained" in the Extra Features of DCFFVII.

Official Crisis Core guides refer to Genesis voluntarily sealing himself away in a "water prison".

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Scene 10 of the online mode. The spiky chains crackle with electricity as we see Weiss awaken on his throne.

The concept art confirms that the chains could electrocute Weiss, though this effect never happens in the final cutscene.

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The Sector 7 Train Graveyard test map is a tricky place to roam. Its walkmesh is corrupted and the lighting is poor. For these snapshots I have applied some post-processing with the contrast and intensity.

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In the original version bullets could deal damage on Arch Azul. But only 1 damage per bullet no matter your power (stacked damage in snapshot).
Magic and melee became more effective but the starting HP of the boss was also increased.

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Happy 17th birthday to the original retail release of Dirge of Cerberus!

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Accidental AU story from teleporting to Lucrecia's grotto but with a Deepground scene active.

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Or "How I Learned to Stop Worrying and Just Limit Flex".

"Limit Flex" is the term coined for the trick to one-shot Rosso the Crimson. Learn more in my research thread:
https://t.co/oVxGbpFrs5

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Restrictor: Aurora Borealis? At this time of day, in this part of Deepground, localized entirely within Nero's Oblivion?
Weiss: Yes.
Restrictor: May I see it?
Weiss: No.

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Many NPCs populated the Deepground hub of the online multiplayer. Only fragments currently remain of their roles in the game.

Article "NPCs of Deepground" : https://t.co/J2EZQ5laab

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Crisis Core has 300 side-missions. These become highly repetitive, in part due to the constant re-use of maps.

Hopefully CC Reunion will alleviate this issue by increasing the map variety. Here are pictures from unused reactor/plate areas.

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