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Shadempさんのイラストまとめ


He/They. Dirge of Cerberus enthusiast. Browse for fun facts.
Spoilers for FF7 Rebirth.
youtube.com/user/Shademp/v…

フォロー数:314 フォロワー数:300

Mako Reactor 0 is infested with a ton of Bizarre Bugs. A room with these bugs provide an optional "stealth" section: If you don't disturb them, you can move on to the next area. Disturb them and you must fight.

Ye olde video: https://t.co/4PW06jktvb

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In a more relaxed playthrough you can use the cardkey to free Cait Sith. Cait will drop ammo and restoratives, as well as distract the Heavy Armored Soldier S.

Don't worry, Cait can't actually be KO'd. ...But he sure gets knocked away a lot.

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In these screenshots I have made Turk Vincent hold Argento's sword instead of his gun. Of course the sword will still act as a gun.

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One of my hopes for FFVII Remake is that the CG art of Vincent Valentine on the Shinra Manor rooftop will be adapted into an actual scene. Purple plot lightning would also not be too out there for Remake.

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"Kalm Victory Arcs", eh? I'll show them who is the manifestation of victory!

Speedrun video of me zoom climbing over one of these arcs like a madman: https://t.co/im62LWMr1J

If you melee even once, you plummet to the ground and start over.

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In one corner, a 285cm tall collection of muscles. In the other corner, a talking cat. Poor Azul never stood a chance.

Speedrun video: https://t.co/87yL0eHr2a

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When Omega Weiss is at- or below half of its max HP, the spirit-mechanical entity will retreat to the sky and charge up its most devastating attack: The Flare Bullet [フレア弾]. Referred to as "Meteor" in the BradyGames guide.

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This concept art looks like an early version of the first room in Tutorial Mode where you play as Turk Vincent.

The arrangement of boxes, the ground textures and some of the wall textures match up with the final room.

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The fog obscures the chirping birds and the slithering snakes of the jungle, already well-hidden among trees and leaves.

You enter the mysterious ruins of a people long forgotten. Let us hope the spirits don't mind our intrusion.

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The gargoyle statues loom menacingly over Sector 3 of Deepground. You are overcome by an irrational fear that these figures may come to life at any moment.

The holographic sky flickers and the shadows of DG flicker accordingly...

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