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Visualizing depth for a 2D character!
The character below is composed entirely of 2D sprites. Depth information is calculated as you animate, and the final pose is rendered as a single 2D image.
#RealTimeVFX #UE4 #indiegames #indiegamedev #gamedev #pixelart #ドット絵
Smack Studio is a #PlatformFighter, but one of our goals is to provide full-fledged tools to speed up #pixelart creation for both hobbyists and pros.
We've been working on something incredibly exciting, and we'll drop our biggest news yet at 5 pm Central Time today!
#indiegames
@kam2D Nice! Whenever I try to draw happy shapes, they always come out looking like this😥