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@oliwervik Am I in the zone? Trying to be subtle, maybe thats a mistake.
https://t.co/CeeZmVWkRZ SoMuchZbrush Update1 is up! ProtoMesh feature is now included--make simple low poly meshes and automatically bake them in @marmosetco right out of #zbrush. See images for some features-more on patch notes page. #gamedev #indiedev #gameart #techart
Worked on untangling this #substancepainter material to allow you to spit out spec/gloss workflow textures in addition to diffuse only! Fumbled around a lot but..progress! (in pic: old preset using spec and gloss outputs.) #gamedev #gameart #indiedev https://t.co/eRdqBnbotp
https://t.co/6GBRSjV7i2 We working in #SubstancePainter on low poly materials for #dota2 now. MAKIN DEM CRUNCHIES! #gamedev #gameart Join us, won't you?
https://t.co/6GBRSjV7i2 Working on promo art for slark-o armor set. Kick it? Substance later? #gamedev #gameart #dota2 #yolo
https://t.co/6GBRSjV7i2 #gameart stream making this sickle for a #dota2 slark set. Let's go!!! #gamedev
https://t.co/G5KSqABVYW Hard surface mostly done! Now making near final #lowpoly and testing in game. Hang out? #gamedev #dota2 #gameart
https://t.co/G5KSqABVYW Working on the #dota2 set that Jeffrey concepted. Atlantean torpedo, nah'mean? Join me on twitch! #gamedev
#gameart
https://t.co/6GBRSjV7i2 Workin' on this little pot killer on twitch! (pot for scale) Come hang out! Artsammich Concept.#gameart #wip #zbrush