Ryan Riederさんのプロフィール画像

Ryan Riederさんのイラストまとめ


#DnD DM and Player @Plus5ToHit, @dndiscussions host, tbkzord.bsky.social on Bluesky, and eater of delicious foods, like KC BBQ! He/Him #BlackLivesMatter
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Balor:
Mind Flames: 60ft range. Recharge 4-6. Replaces one attack. The Balor stares into the target's eyes, giving them visions of hellish flames. Target must make a DC 20 Int save or take 4d6 psychic dmg for 1 min. Save may be repeated at the end of each turn.

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Demilich:
Necrotic Grasp: If a target moves beyond a 30ft radius of the Demilich, it may use its reaction to force the target to make a DC 15 Strength saving throw or be pulled back to within 10ft of the Demilich.

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Wanted to share this amazing piece of art for my world hopping, mercenary minotaur barbarian, Melnon. He's a very straight to the point kinda guy, and what he lacks in personality he makes up for in heart...and brute strength. Art by !

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Darkmantle:
Claustrophobia: As a bonus action, the Darkmantle can force a target it is engulfing to make a DC 13 Wisdom save. On a fail the target must move 20ft in a random direction (DM determined or by roll). On success the target is immune for 24 hours.

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I have a dnd art commissioning addiction. Top left is my satyr divination wizard who's a touch evil. Top right is my mcdm dragonborn illrigger from a candlekeep short my group did. Bottom left was my very first character, elven Wizard with familiar, and last one is my dragon boi

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Cyclops:
Looks Yummy: One attack. Make a Str check opposed by the targets Athletics/Acrobatics. On fail the target is eaten and will begin to be digested, taking 2d8 acid dmg each turn. If the Cyclops takes 20 internal dmg in a round they vomit up all targets.

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Couatl:
Sleep: The Couatl croons a haunting melody. All targets in a 60ft radius that can hear must make a DC 14 Wisdom save or drift into sleep for the next hour (immune for 24h on save). An action to shake the target, or damage will wake the target early.

0 4

Cockatrice:
Warning Chirp: Reaction, when a target moves within 5ft of you, the Cockatrice lets forth a low, ominous chirp. All enemies within 5ft must make a DC 11 Wisdom save or roll with disadvantage on all attacks against the Cockatrice for the next turn.

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Chuul:
Crush: If a target is grappled, you can begin crushing them with your pincers, dealing 1d8 piercing damage. Can be used in place of Tentacles.

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Chimera:
Terrifying Roar: The lion head roars fiercely. All targets in a 30ft radius must make a DC 15 Wisdom save or become frightened for 1 minute. The target may repeat the saving throw at the end of each of their turns to become immune for 24 hours.

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