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Here is the complete sprite bank for those generated faces! As you can see, there are 4 varients for each element: eyebrow, beard, ear, mouth, nose, throat, chin, and eye. And 4 hairdos, each stored in a bit layer of a 4x4 sprite. We use palette swaps to adapt all to the explorer
It's time for an Explorers design + technical thread! I'll be adding to this thread over the next few days/weeks!
Explorers is a relaxing game about exploring islands and encountering other explorers!
Get it at https://t.co/TVcJ5nhLw8 ⛵️ (buy it plz)
#pico8 #procgen #pixelart
The palette I used in Explorers (https://t.co/TVcJ5nzmUI🗿) is up on @LospecOfficial!
It's a handpicked subset of 16 colors from the #pico8 secret palette, with an emphasis on skin tones, water blues and vegetation greens.
👉 https://t.co/WpsKjRXPzF 🎨
#explorers16 #pixelart
I'll start:
I'm working on Explorers and it won't trigger seizures, it won't put genitalia on your screen, it's queer in a subtle, tasteful way, it's really chill and doesn't try to be more than what it is.
https://t.co/TVcJ5nzmUI
@stephan_gfx @lexaloffle @S0phieH @kometbomb Here you go! Is this good? :)
https://t.co/D72t8JUZIZ