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@Loudwindow That being said, I the silhouettes aren't most important, and they somewhat design themselves if you are focusing on hitting the archetype of the class you want.
We aren't trying to subvert iconic representations, but rather trying our best to fulfill them.
@Loudwindow I didn't set out to be particularly diverse for diverse sake, instead opted to try and represent the archetypes of what the players would want for the fantasy - races for M&M are going to determine the silhouette more than class. I think of class more as sub-silhouettes.