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Hi there! It's time for The Wreck's random fact tweet of the day!
#2: During (pre)production, our art director @al_oner_one iterated a lot on how our main character, Junon, should look like. Here are 4 versions of her evolution over time. Which one's your fave?
The second one is our main key art, "The Collection". It's the image that describes the best what happens in the game - The Wreck will let you explore key memories from Junon's life by focusing on personal items she carries with her.
And the winner is… @Shazeio7! Bravo to you!
We start with my personal favourite, the one we call "The Engine". It's kind of a huge spoiler for a central element of the game's plot... but only if you know what to look for!
And the winner is... @ellisdex_! Congratulations!
Honestly, if you don't like playing hide and seek, don't bother considering a carreer in #gamedev at all. #wheretheheckdidthe3Dmodelgothistime
We also had a script doctoring session by @Oujevipo, game design feature exploration by @Thais_not, slick UI/UX design by @PaulineOsmont, translation by @asocialscientst and PR help by the cool kids at @FutureFriendsVG. Not to mention the mind blowing keyarts @SH0TZE made for us.
Here's the 2d of the 3 key arts @SH0TZE made for The Wreck. As you may know, wishlist are crucial for upcoming games to be visible on Steam. So if you'd like to help us and maybe win this illustration as a poster, 🔁RT this message and wishlist on Steam🔽 https://t.co/qZUosAPH4e
Capturing the essence of a game is a really complicated task. That's why we're so happy with the images @SH0TZE made for The Wreck. They're mysterious and weird and sensual and threatening... In a word, they're perfect, if you ask us. And you, what do you think?