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We never expected @BMMLgame to be a big seller. We know how tempting it is to get games that are much more fun instead.
But >4 years after its release, BMML still sells ±5 copies a day. And each time, imagining there's 5 new people who discover our game… Well, that's something.
What is the little piece of game design that will stick with you forever? I'll start: the sietches in Dune.
Such a clever way to ensure the player gradually progresses and feels stronger, and to encourage exploration. Each new sietch found felt like a little present. Loved it.
@havreole Après, je parle d'acte de résistance, pas de faire la révolution - j'ai malheureusement pas cette prétention. Mais ça me fait un peu bobo de voir le propos réduit à une "esthetisation de l'anticapitalisme"...