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It's been a while since I posted anything, but this is where we are now. I've been creating procedural heightmaps. Next will be trying to add trees and mess with the water to make it look like... water. #gamedev #screenshotsaturday #procgen
@EAtkin Yes, thanks. I used this reference, which is kind of boring to look at, so I need to spice it up, but it's ok for movement of the legs:
Part of the #procgen is to make more trees to place in certain biomes. I want to have at least one kind of plant for every biome. Later, I'll make animals too. #gamedev #indiedev #pixelart.