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Live visuals from last weekend's gig, made with #unity3d
Photos and videos are here https://t.co/wrsZugK7pl
I found that Mittring 2012 SSAO is easier to control when the sample count is low. top: no SSAO, bottom: 6 samples
ShadowDrawer - Shadow matte shader for #unity3d
https://t.co/gnpPVMqPvz
影だけ描くシェーダー。シャドウマットっぽいやつ。
FadeToSkybox fog shader for #Unity3d
https://t.co/zKilpKydLu
Standard global fog (left) vs fade-to-skybox fog (right)