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Procedurally generated walking bugs https://t.co/eZAu37HDzx & https://t.co/S3d1fWH7uU by @jobtalle #procgen
Controlling space in football – data modelling with our analytics database, and visual analysis in Tableau https://t.co/8dRlOw63Ud @ExasolAG
Procgen Steam Locomotives https://t.co/9wgCNhgaGk by @watawatabou #procgen
93% of Paint Splatters are Valid Perl Programs https://t.co/VKmHbkyjTd & https://t.co/maXi5vu4ZT by @mcmillen
Unity3d Procedural Generation of Buildings https://t.co/WSKEhdqBkd #procgen
Proofs Without Words and Beyond https://t.co/puDx1zryum #math via @maanow
Unscii – a bitmapped Unicode font for blocky graphics https://t.co/SCHFpFBlbY