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Animation tidbits from around the world, including rare and underappreciated material you won't find elsewhere.

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フォロー数:116 フォロワー数:197368

Concept art by Brandon Wu and Marco Furtado for Canvas (upcoming), dir. Frank E. Abney III, Chainwheel Productions

Due to release in 2020, this independent short film by follows a painter trying to regain his inspiration in the face of loss

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Style development art by David Colman and Overton Loyd for Class of 3000 (2006–2008), created by André 3000 and Thomas W. Lynch, Cartoon Network Studios

183 552

Early character design explorations by Devin Crane for the protagonist of Home (2015), dir. Tim Johnson, DreamWorks Animation

12 78

Background paintings by Julien De Man for The Illusionist (2010), dir. Sylvain Chomet, Django Films

12 86

Early character design explorations by Joe Pitt for Gravity Falls (2012–2016), created by Alex Hirsch, Disney Television Animation

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Rare character designs by Jiří Trnka for The Hobbit (1966), dir. Gene Deitch

Trnka's version of The Hobbit was sadly never finished, due to budget problems and Trnka's death, but Deitch continued with Czech illustrator Adolf Born to release a smaller-scale adaptation in 1966

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Visual development by Reza Riahi for The Breadwinner (2017), dir. Nora Twomey, Cartoon Saloon

17 77

Visual development by Matthias Lechner for Zootopia (2016), dir. Byron Howard and Rich Moore

40 147

Finished animation cels from The Last Unicorn (1982), dir. Arthur Rankin Jr. and Jules Bass

As with many of their films, Rankin-Bass outsourced animation of The Last Unicorn to Topcraft, a Japanese studio behind projects like Maya the Bee and Nausicaä of the Valley of the Wind

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Visual development by Jim Martin for Atlantis: The Lost Empire (2001), dir. Gary Trousdale and Kirk Wise

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