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In this week's blog, @JimFowlerMusic writes about making music design decisions in Little Orpheus, a side-scrolling adventure game from @ChineseRoom. You'll find a link to the blog below!
#GameAudio #LittleOrpheus @WeAreSecretMode
https://t.co/wMp9l9ULCc
In our latest blog, Raquel shows you how she used #Wwise for Encounters, a casual music and rhythm game for mobile devices that she developed, composed for, and implemented.
#GameAudio #GameDev #Unity3d @ilovemedia_es
https://t.co/LBCyl4hZ2l
#HardcoreMecha is a 2D side-scrolling action game by @rocketpunchgame , featuring fast-paced battles which can be played in multi-player or single-player modes. Learn about its #Wwise audio via this blog! https://t.co/3bpQIN6dtM #sounddesign #gameaudio #indiedev #Unity3d
Connecting #Wwise and #REAPER - @lkctools walks us through the "WAAPI Transfer" integration by @karltechno #gameaudio #sounddesign https://t.co/FZSpGddWq4