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In this week's blog, @JimFowlerMusic writes about making music design decisions in Little Orpheus, a side-scrolling adventure game from @ChineseRoom. You'll find a link to the blog below!
#GameAudio #LittleOrpheus @WeAreSecretMode
https://t.co/wMp9l9ULCc
In our latest blog, Raquel shows you how she used #Wwise for Encounters, a casual music and rhythm game for mobile devices that she developed, composed for, and implemented.
#GameAudio #GameDev #Unity3d @ilovemedia_es
https://t.co/LBCyl4hZ2l