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It's disturbing that Super Robot Taisen 30 feels more like a celebration of a genre than Super Smash Bros. Ultimate now, where Disney's very presence makes it feel more corporate than ever regarding how Nintendo currently runs things.
My brain took it's sweet-ass time to realize that I was over-complicating shit in the past two decades...
As usual, the fearful rush to defend their games, a luxury the average sonic fan doesn't get to have often.
"Stop being mediocre!", then fix the broken industry if you are tired of scummy studios like Activision-Blizzard producing broken games like Warcraft III: Reforged.
rkgk
Putting the space dragon, Disk, on hold to catch up on anatomy and structure. Less liefieldian proportions, the better.
Basically... I just skipped the sketch phase after taking a break from it to gather materials, going from draft STRAIGHT to the lineart after a refresher course on anatomy and shading.
Greyscale is the multiply + color layer trick on Clip Studio to create that effect.
Another one is completed. Feels good, eh? Gotta work on backlight shading.
Here's art progress, chibi edition. Diina's still WIP but character design and proportion has improved tenfold.
(2021 < 2010)
Fullbody comparison (2009 ~ 2021).
Well. Didn't start drawing more seriously until late 2009.
@mask_bastard Jokes on you I have no idea who half these characters are. Nice bits of fanart thrown in there, too.