CASTPIXEL🏳️‍⚧️ 🇵🇸🍉さんのプロフィール画像

CASTPIXEL🏳️‍⚧️ 🇵🇸🍉さんのイラストまとめ


@castpixel.bsky.social
illustrator, gamedev, pixelartist. 🏳️‍⚧️⚢ Playdate dev!

clients: @minecraft, @mojang, WB, Hasbro, Panic, SEGA, IDW, Unity
castpixel.artstation.com

フォロー数:1379 フォロワー数:43009

aww thank you Phrodlogg <3
Hi Piko, what did you have in mind? my DMs are open

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for the newcomers, here's my 128x128px demake of Golden Axe

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Thank you Phrodlogg <3 I have a fantastic coder ( ) who's always shielding me from Pico8 constraints by using programmer black magic. So this pico8 demake isn't out of the question

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Thank you! It's the only finished one in those pictures. The others are concept art. Here's the finished desert/ island set

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omg you read our little pixel story! Mine and <3

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thank you <3 I left you a detailed reply on https://t.co/LQXSzztJUH as well. Here's some preliminary concepts from my hard drive

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this is basically it: I design the game table on top of a flat checkerboard texture.
I then turn it into a rendering in perspective in a 3D modelling software and model the rest of the playfield, on top of it.
I then convert flat coordinates into perspective coordinates

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I don't mind at all! Yes, they were modeled and rendered in 3D, exported as animation frames with transparency alpha.
The "ghosts" are one sprite, being positioned and resized. There are no libraries in Construct 2, but it's simpler than you think,

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