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@kamencesc you're right, the pico palette doesn't have two good blues. I usually end up using green somewhere. Get creative :D
Here's some examples
Don't underestimate the default #Pico8 palette.
128x128px, 16 colors. Expect a gameplay gif soon.
#gamedev #pixelart #aseprite (for tiles) ( @TaitoCorp hire me )
Garnet's Quest, CGA colors (both intensities), gameboy resolution.
#pixelart #gamedev #StevenUniverse
@oleivarrudi but the side walls in the original show off the beautiful tiled art and I didn't want to lose that. so I transferred all that area at the bottom. you still get the tiled surface, *and* I can use it to display the remaining UI (EXTEND and lives)