//=time() ?>
It was a stretch, but a shame that we didn't see Yapyap's rebellion or the Created aligned grunt homeworld in Infinite
I want to fight them
The encyclopedia gave us too many insane things that don't exist in the games to interact with
An alternative to the Bandit rifle, we could've seen something 'new' from the extended lore such as the MA5K carbine which was used by spartan IIIs and would be fitting to release alongside the SPI core
Still bitter over this and how the lore 100% was written to justify them reusing assets instead of giving us proper skirmishers
Instead we get the Ruuhtian playing dress up
All the potential new enemies and bosses we could've fought in Infinite but we could knock off skirmishers and floating grunts the campaign mentions once then promptly forgets about https://t.co/Sm8hhKV760
I need to sit down and write about what makes the HW2 Banished so good and how Infinite just really didn't follow any of the design motifs and aesthetic that was established
It's so unreal that after 20 years and at least 4 cut iterations from different titles we might actually see a forerunner tank fully realized in some capacity