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Some quick silhouette sketches of the dropship from 2015... followed by the final design (overall form was mostly complete in 2018, but we didn't get around to texturing it up and completing it until early this year).
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Tim and Manu are moving onto the final parts to texture (the inner ring/door and turret)....
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Trying out some iridescence shading on Cap Awkneys head shell....
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Ok, I think I quite like this grade, which maintains the warmth in the foreground but allows the cooler blues to take hold into the horizon....
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The original camera was pitched down and panned upwards and I didn't care much for the composition until the pitch up. This revamped camera motion retains it's view of the vista and translates down...
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Some happy tree's start turning up....
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Ok, so here's the latest in progress sequence with the helmet shots added... now moving onto the POD's scenes (as yet unseen!)...
HQ: https://t.co/f9wv3lVUeX
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I completely lied about moving on from the opening shot ... couldn't resist making the water look decent and adding shadows from the distant clouds. Moving on now - promise.
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A revamp of the water shader is pending (so ignore it's current state!) but here's the latest sequence with more added VFX in the opening shot... It's a blustery day...
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In the extended opening shot, we pause up high before plunging downwards. The white area will eventually contain a huge mountain vista...
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