Danny Garay 🇳🇮 ES/EN -Indie GameDev-さんのプロフィール画像

Danny Garay 🇳🇮 ES/EN -Indie GameDev-さんのイラストまとめ


Indie game developer #GodotEngine #Renpy. Currently developing a metroidvania: #ToziuhaNight store.steampowered.com/franchise/tozi…
dannygaray60.github.io

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I noticed that people mash the attack button. I thought it might be more eye-catching to implement several consecutive attack animations. I don't know what this mechanic is called and I'm trying to program it by analyzing ender lilies and momodora.

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I'm trying to think in which pose xandria would be for the steam's artwork, it must be a pose that does not reflect serenity or melancholy, but fighting with whip, while the antagonists are behind, in the distance... I don't know, what suggestions/references could you give me?

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some sketches of new chars for ToziuhaNight while doing so, I've been considering whether to seek the help of an artist I saved a little bit... I would like to see interested people if they can really have a similar style so there is not so much difference between cover/in-game

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and port for Toziuha Night Dracula's Revenge is coming!
I have partnered with
The port for switch is in early stages, the game runs on nintendo SDK and a preliminary version has been sent for review. Stay tuned :D

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I drew a small of I love that <3 Hitori Gotou and Kita Ikuyo

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Redrawing Xandria's Idle pose, this time subtracting some pixels of height-width. What do you think? This will be the last version of Xandria's sprites.

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