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Experimentation went on, even when I had to put a seemingly good style aside for now. But I have recieved lots of support from good friends I had, always willing to give advice when needed, even though I was stubborn but wanted to improve.
After settling some time, we got our first (and only one I think?) DD on deviantART, which made me insanely happy at the time, as reward for the hard work prior to it (huge thanks to @archannair back then). The Intrinsic Nature era has officially taken it's course for me.
After some slump we managed to create what was later known for a new twist in the 3D render scene, based on CityGen cubes with clean colour schemes. We had our own first Material Pack where I remember Peter Tarka himself even used these once at the start! :) Time flies
The Slashthree era was certainly strong back in 2009, sparkling creativity from all sides had me trying to compete with artists of unreachable levels of skill.
Progress was made, the illustrative factor always intrigued me, especially used in other ways
Seeing all these talks about 3D renders post 2002, we had our own share of ideas in that regard.