//=time() ?>
Really pleased with how this character turned out! Here's a look at how the skeleton is set up, I think most of this is just assets parented to bones (not much meshing). Drawn in @Procreate, rigged and animated in @rive_app
OHHH, loaded up my PC for the first time in a while. This is absolutely getting a walk cycle animation in @rive_app
With the new #SuperMarioBrosMovie teaser launching today, I thought I'd start putting together a Mario head rig in @rive_app. Still a lot of tweaking, but so much fun to rig vector art with bones!
Throwback to these #Pokemon Johto region starter designs from the Poketryoshka series
If you’re looking for gifts for you or someone else, check out the art prints available in my @FineArtAmerica shop!
https://t.co/S27MWLdKd4
Feel the burn by Michael B. Myers Jr. for @rive_app
https://t.co/Oq7t2vQTIQ
Character Animation - Rive by Michael B. Myers Jr. for @rive_app
https://t.co/k53DAryuW0