//=time() ?>
Just tossing around ideas of what a "colorized romhack" of Final Fantasy Legend 2 / SaGa 2 for GBC could look like... Loosely referencing colors from FF4 and FFMQ for color inspiration. Only minor tile tweaks so far, mostly just applying color attributes.
Starting to get somewhere. A metasprite or "frame" is a collection of hardware sprites, each with a relative offset from their drawn location / pivot, as well as tile and attribute. Made a routine to draw a metasprite w/clipping, and here you can see it drawing 16 metasprites.
taking some old pixel art I made for FROG EGG, a 1-bit Arduboy platformer I was working on a couple years ago, and slightly remixing to GB and GBC spec mockups... pretty rough, but it's an idea
roast r2 - felt like the original picture was a bit rushed so I kinda went back on it, cleaned things up a little bit. msx restrictions are tricky!
packing my computer, here's a gif from an old Game Boy homebrew thing I found lying on my desktop
FLINTHOOK is a game I've been coding with folks at @TributeGames, hoping to show more soon! https://t.co/Xvo58i9Ser