//=time() ?>
@Ceborg1 @jams3d @MLFriends3D Its not perfect though, after that you gotta manually go through the topology and clean everything up (if you feel like it of course).
It'll also cause uv issues if you don't check "Compare UVs" in the dropdown thing that apperas in the corner.
my two sides that just kinda switch between eachother whenever they feel like it https://t.co/jQSZ5br6kS
Cannot make a public release port right now, so instead here's a material guide for him so you can do his materials right in your own ports.