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28/30: The smaller yet way more dangerous cousin of the bug from yesterday
[Insect/Animus/Thin [34x50]/SKL-leaning/Wind/Raises own evasion/3 extra attacks]
#Huevember #pixelart
27/30: when all else fails, just go with an enemy concept from an older game of yours
[Insect/Demon/Tall [50x80]/SPD-leaning/Raises own speed]
#Huevember #pixelart
26/30: nothing says thanksgiving like centaur-adjacent demons
[Beast/Demon/Large [80x80]/RCV-leaning/Earth/Different attacks altogether when alone]
#Huebvember #pixelart
25/30: I think I have a single dragon design in this that has traditional wings
[Animus/Dragon/Tall [50x80]/ATK-leaning/Wind/raises own attack]
#Huevember #pixelart
Got tagged in an Art Train, so.....
[QRT, add your art, tag other artists]
Gonna tag @tesspieceface @diverdrive @DomobotV3 @xCruxia https://t.co/1y2liVAtLs
24/30: I'm back to the green portion of the palette so I'd be remiss if I didn't draw at least one plant for this last week
[Plant/Thin [34x50]/RCV-leaning/Lux/heals player characters/heals at low HP once]
#Huevember #pixelart
23/30: when in doubt, just modify your quadruped robot guard to use more weapons
[Dragon/Mech/Wildcard [?x?]/SDF-leaning/can switch between high physical and magic stats/can switch between high attack and defense stats]
#Huevember #pixelart
21/30: bird [tall]
[Animus/Avian/Thin [34x50]/ATK-leaning/Fire/lowers enemy speed]
#Huevember #pixelart
18/30: ...you know, I already have an enemy called an ice dragon. Going to need to find a more powerful-sounding term for this one.
[Dragon/Animus/Wide [100x80] / HP-leaning/Ice/nullifies own element]
#Huevember #pixelart
16/30: Some flavor of beetle?
[Insect/Small [34x34]/ATK-leaning/generic physical attacker]
#Huevember #pixelart