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Dino Crisis (#GameBoy Color #GBC). A few mock up assets have been recovered from this early handheld development of a Capcom classic by Fluid Studios and added to the archive.
https://t.co/KIi6oW2xCb
The Bubbler (Ultimate)
Long lost #C64 conversion of late #ZXSpectrum Ultimate game, built from recovered sources and released on #GTW a while back. Sadly very slow due to the insistence on using the same drawing methods of the #ZXSpectrum version.
https://t.co/jhU1bDMATA
Flood 2 (#Amiga/#ST/#PC)
The sadly short-lived sequel to the popular Bullfrog title, promising some great new features devised by @MarkRJones1970 and @PaulieHughes.
Check out the story, various assets and proposals here to see what could have been:
https://t.co/m1NSGP6FUF
Bloodline - 1993 Walking Circles
An early and promising Alien Breed/Paradroid clone for the #Amiga, developed by @CarletonHandley. Cancelled when the development company collapsed, with a prototype released by #GTW back in 2014:
https://t.co/exbRaqxmJ8
Zone of Darkness - 1995 Cherry Software
A promising Flashback clone for the #C64 which featured an impressive intro sequence, but was cancelled due to the team going their separate ways. Test demo + graphic assets were recovered by GTW several years ago.
https://t.co/oI4Dj8maHm
Monster Museum - 1989 Palace Software.
Cancelled #C64 arcade adventure with a Lara Croft'esq main character. Featuring lost tunes by the late Richard Joseph, the game was eventually dropped due to technical issues. Recovered and released by GTW in 2009.
https://t.co/Zr7H89VVAT
Frog Dude (Sega #Megadrive). Early platformer that was cancelled due to a lack of confidence in it. Never pitched to publishers as a result. Developer Andy Swann shared the prototype with #GTW back in 2014:
https://t.co/y4ILjSjxPH
The Search for Sharla. Planned for multiple platforms including #C64, #ZXSpectrum + #Amiga and advertised for months.
A cancelled ambitious cross between Lords of Midnight and Dungeon Master. Only #C64 end sequence + novella is currently preserved.
https://t.co/m6GPX0rYYN
10th Dan (#c64) - A late planned fighting game to try and improve on the terrible Street Fighter 2 conversion by U.S. Gold. Sadly never to be when general C64 sales were so poor at the time. Maybe some day Jon Wells will finish this #gtw ...
https://t.co/iU3kQb6Gjg