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GenerateMe scripts, part 14, imsyntex. Image resynthesis based on matching neighborhood (Wei-Levoy). Thanks @ExUtumno for code. Results may be creepy :) #glitch #processing #generative Source: https://t.co/Dkp1kgXmcs
GenerateMe scripts part 13: imageslicer. Segment image into parts and do something with them. Algorithm is the same as @a_quilt_bot with many more processing options (https://t.co/mdKtNLIFyZ). #generative #processing #glitch Source code: https://t.co/BhAyMY6lv5
vector fields + julia fixed points chalk-like drawings #generative #clojure
First sketches from dynamical system based on @PelletierAuger and @fishnets88 articles. Boosted with Perlin noise (as usual). #generative
testing some particles over vector and scalar fields #clojure #generative
Harmonograph boosted by noise in #generative #clojure, thx @wblut @quasimondo for helping with smoothness.
9 functions combined to build such flowers. #folds #processing #generative https://t.co/zI4kht5Ggv
7 days artwork challenge, day two. Purely generative sound and vision. Full video: https://t.co/0RxsbmtPfb. #processing #generative
Signal processing added to #clojure2d #clojure to enable image sonification. code: https://t.co/0vLUhRPVRm