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the prototype ROM (accidentally used in place of the final ROM in Sega Smash Pack for PC) revealed even more "references"—the data contains an unfinished bonus game in the style of OG Shinobi's Mandara boss fight, with a chibi Joe Musashi & statues themes after Ultramen https://t.co/d5MMvJor8a
will the MD Mini 2 reunite the four heavenly kings of lazy afternoon action gaming?
🚨SNES' most powerful fighting game has been under our noses this whole time, check it🚨
https://t.co/gPTMEcc8qb
they've also got all the Atlus 3DS stuff for ¥1000 each (including Etrian Mystery Dungeon 2 which iirc is the only game they didn't loc), Puyo Chronicle (the RPG-esque 25th anniversary game) for ¥500, etc
plus both Hero Bank games for ¥5~600 each, long live Segarion
(one guess at who this was originally supposed to be)
oh and because I don't think many people made the connection back in the day: this Cannon Spike character (whose name was spelled "Shiba" in the loc) was a next-gen reimagining of Siva from Three Wonders, similar to how they added a modern take on SonSon to MvC2
fun fact: veteran Capcom designer SENSEI switched careers from high-school teacher to game illustrator after seeing Chariot in an arcade—without Three Wonders, we would've been deprived of a ton of great art https://t.co/PYA09Z22kK
three more fighting games on the menu, including one actual fighting game
their sprites also fit within certain era-authentic boundaries: Saya-chan/Pocky's sprite & animations adhere to 32x32 pixel dimensions, sprites like these falling leaves aren't rotated in software but use lots of manually-dotted frames, etc