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Shakさんのイラストまとめ


✨ Level Designer | This account is rarely active, please follow me on bluesky (@ itsshak) ✨

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Well this blew up, thanks for the love! ✨
Here's the SketchUp blockout I drew up before I got to work in UE, it was just made to find the verticality and where those hero assets will be. All other elements were added from reference (Pinterest and recorded gameplay).

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❄ Siberia progress ❄
Layout affordance polish! Focus has been on using lighting and art assets to tell the player where to travel throughout the map, making traversal simple.

It's (hopefully) coming together!

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Happy Here are some screenshots of a restaurant combat space I designed for a first-person shooter. I created the blockout according to feedback from friends and classmates, and put together some sketches as well.
https://t.co/XYxUSKprdq

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Turn-based Combat Prototype 👌

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