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Last couple of shots for my latest tutorial. @TheFoundryTeam #Modo, @OTOY #octanerender, @blender_org #blender28
For all folks who missed the @Patreon this month you can pick it up on my @gumroad :
https://t.co/jfzDwCGQAA
One-point perspective! Working with @OTOY #OctaneRender 2019 for @blender_org #Blender3d 2.8 as well as Octane Standalone and @TheFoundryTeam #modo for this tutorial!
You can get it here!
https://t.co/jfzDwCGQAA
More from the animated show "Lost in Oz" on Amazon.
https://t.co/iA3NNVDJit
This month we're starting with scifi interiors and how to light them. In easy to follow steps I'll be bringing you from a simple 3D blockout to a final cinematic frame.
Available on my Patreon on August 2nd. Sign up before July 31st to get the reward.
https://t.co/A1tJfgInNR
Going through some old folders. Environment design for another cancelled project ...
Want to know more about my workflow? Check out my tutorials: https://t.co/KBvIdLO6LI
Approach to Hala. Concept for Captain Marvel. @FoundryModo @TheFoundryTeam , @otoy #octanerender and Photoshop.
https://t.co/iA3NNVDJit
https://t.co/ixxg3KseVU
Captain Marvel: More development for the city of Hala (@TheFoundryTeam #Modo, @otoy #OctaneRender , Photoshop)
https://t.co/iA3NNVDJit
https://t.co/ixxg3KseVU
Some more design work for Ghost in the Shell. A few of the dozens of variations for the main antagonist Kuze and his "body".
https://t.co/iA3NNVDJit
https://t.co/ixxg3KseVU
Some sketches for the coil development done for Star Citizen.
https://t.co/iA3NNVDJit
https://t.co/ixxg3KseVU
Some frames from that King Arthur movie from a few years ago I never uploaded. :)
https://t.co/iA3NNVDJit
https://t.co/ixxg3KseVU