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Bit late, but posted up some of the work I did on our latest @PlayApex Arena map, Habitat 4!
Peep here: https://t.co/sGmiZxiYXX
Was fun to take a break from large zones and be a support artist along with @Leah_Augustine to help Tri Do who was the Map Lead!
#gameart #gamedev
Ahhhh, they featured Bracca in today's Star Wars #BadBatch episode!! Down to the scrap rats and all, even what looked like a baby Ibdis Maw?!
So cool of have something we worked on used in the wider Star Wars universe! cc: @MrBurgerface @NoGoodMonkey
https://t.co/y2JvasZXve
Let's post our #1stGamesJobPortfolio! Here was mine when I landed my 1st game's job @UbisoftToronto in 2010/2011. Had done 3 years of 3D school + 1 semester of uni (quit for the job) and was applying for 6 months everywhere after those 3 school years: https://t.co/w8wZPDdrUm https://t.co/fBKejZWhlA
Annnd, I'm *finally* done updating my portfolio with all my Middle-Earth: Shadow of War vegetation work (took long enough 😅)! Big shoutout to @SpeedTreeInc, wouldn't have been able to pump out this volume of work without it! Check it on @ArtStationHQ : https://t.co/cwPP19VDUa
Last part of my Shadow of War vegetation work art dump...asset renders! *Think* I've settled on a template that I like? #gameart
Hey #MeetTheDev! I'm Jobye, a Senior Environment Artist @Respawn on Star Wars - Jedi: Fallen Order. Been in the industry just about 8 years now, having worked at great companies like Ubisoft Toronto and Monolith Productions previously! I came up through the Source modding scene!
A bit late on this, but finally starting to post up the vegetation work I did on all open world levels of @shadowofwargame! More to come soon...materials, renders, etc. :)! See the first part, level shots, on @artstation: https://t.co/ItmAjanJTE #gameart #gamedev