Jose Pacioさんのプロフィール画像

Jose Pacioさんのイラストまとめ


Godot/Unity Developer • Giant Robot Enthusiast • Programmer @MegaCrit • retrospecter.itch.iojosepacio.wordpress.com

フォロー数:566 フォロワー数:643

Why are all my favorite giant robot figures coming out at the same time?

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my arm after moderna2

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well at the very least you can say i tried to stick the theme this time.

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A better look at the IK system at work. The interesting thing is that by using a multi-position constraint from the torso to the legs, the body will travel downs slopes for free.

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The shader and the crab were inspired by Hands off my Eizouken.

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Also another sketchy type shader effect.

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This gives me a mask where shadowed parts are black and non shadowed parts are white. From there I piped the node into shadergraph, used a couple of invert color nodes to mask things correctly, and added it over the regular lighting node and texture.

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Been messing around with some more shader graph and the updated terrain system over the weekend.

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With the Global Game Jam right around the corner, Groundpounders is about to turn a year old!

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