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Just about done now, there's not much left to add.
#blender3Duser #b3d #Blender3d #bnpr
static propeller and spinner variant for hangar scenes
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Clear glass, used for extreme closeups and when characters should be visible; opaque glass used for medium shots and when strong sun reflection is needed
(to do: find a way to get LineArt strokes to render through the clear glass)
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I didn't give the Pegasus enough credit before. It really holds up with cel shaded materials...
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