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I updated the #Construct3 Spine plugin to handle animation / events on multiple tracks (e.g. run animation & aim animation), with blending control between them. @EsotericSoft
Working on an Outline Glow effect for #Construct3, Pixel Art example is from @storyarcana. @ConstructTeam #gamedev
Finished my Shatter effect for #Construct3 @ConstructTeam #IndieGameDev available on itch https://t.co/hrkvNxD2wr
WIP shatter and fall shader for #Construct3 using Vornoi, #IndieGameDev still in #shadertoy stage, but getting there...
A new #Construct3 beta and more SceneGraph fun, this time doing recursive walking of children instances, with the new pick child condition. @ConstructTeam Example project and discussion here: https://t.co/aosAAqRF3n
Playing with the new #Construct3 beta with the first parts of the Scene Graph feature, thanks @ConstructTeam ! #IndieWorldOrder sample project: https://t.co/TGSRcwQsJM
Update to #Construct3 Spine plugin, now supports default animation mix and animation speed. Working on a game using it now, so more updates to come. Comment on update/plugin/sample project: https://t.co/yJ8pO34L0N @ConstructTeam #IndieWorldOrder #madewithspine @EsotericSoft
Thanks to @rilemtwit for the nice art! Of course, I could not help myself and had to add a little Construct 3 effect to it. #Construct3 #Indiedev #gamedev
Construct 3 2D Godrays with dynamic mask (animated character). Check out effect and example below. If you do something with it in C3, please share! https://t.co/Z7F71UEcRY #construct3 @MadeWConstruct #indiedev #IndieGameDev #gamedev #pixelart Art attributions in example code.