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Title/Intermission graphic I whipped up for Assault on Nukeway Enterprises by InTraining. Fun little 90s-style vanilla mapset by a promising newcomer, give it a spin:
https://t.co/DLoaifHOUt
@jaytholen @sebmal There were like two different CG models of Duke for Duke3D, the nice low-detail one they used for the player sprites and intermission, and the over-detailed one used for some cutscenes and that book cover.
old meme i made ages ago encapsulating a forum argument about what the best retro fps pistol was
if your favorite isn't there assume i was too lazy to dig up a sprite or google up a model render
Frankly, I doubt any of these games ever reached a playable state, they were probably just piles of promo renders and assets hunting for investors. But should prototypes ever emerge from the binary wastelands, I'm more than willing to be wrong.
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Time to hook up one of those voice recognition systems. https://t.co/dFCSpBVcDN
Been playing through Pocky & Rocky 2 on the SNES over the last couple of days. Lovely, charming game, but boy oh boy, does this dragon stage suck ass.